Blog / Topic / ios

The Occasional Exposition

We got posts on posts on posts...

I Hate Talking About Toggles

Never did I think I would write a second article about Toggles and ToggleStyles, but once again, I proved myself wrong...

Toggle -> This <- with Cold Indifference

Some days you test your code, others... Your code tests you...

MBProgressHUD - You Spin My Head Right Round

MBProgressHUD is the solution to all of your progress dialogs, spinners, non-modal dialogs, and activity indicators - you just have to know how to use it.

SwiftyTeeth for iOS Early Access!

SwiftyTeeth is a simple, lightweight library intended to take away some of the cruft and tediousness of using the iOS BLE.

Update Bluegiga Firmware in Swift

Objective C is a horrific programming language, so, I wrote a basic Swift implementation to perform over-the-air Bluegiga firmware updates.

Swift-ly Streaming Protocol Buffers

I think Android is MUCH better than iOS. Like, not even close... But so I don't ignore my iOS peoples, here is a Swift streaming Protobuf implementation.

Bluetooth Classic, Apple, and The French

Performance tuning some Bluetooth Classic modules when working with Apple's iOS devices - and some rants about MFI and ST.

BLE113 OTA (Over-The-Air) Programming

Using BLEGUI, iOS, and Android applications to program the BLE113 OTA (over-the air), via BGScript.

Cross-Platform Mobile Logging Macro

For regular Windows, Linux, and Mac development - finding a C++ logging tool is pretty easy. The same can't be said about mobile development.